MediEvil (Aug 14, 1997 rolling demo): Difference between revisions

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{{Prototype
{{Prototype
|Page name=MediEvil (14 Aug, 1997 Rolling Demo)
|Page name=MediEvil (14 Aug, 1997 rolling demo)
|titlescreen=merollingdemo.png
|titlescreen=merollingdemo.png
|builddate=14 Aug, 1997
|builddate=14 Aug, 1997
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|genre=Adventure
|genre=Adventure
|final_builddate={{RegionDate|JP|May 12, 1999}} {{RegionDate|EU|Sep 17, 1998}} {{RegionDate|US|Sep 24, 1998}}
|final_builddate={{RegionDate|JP|May 12, 1999}} {{RegionDate|EU|Sep 17, 1998}} {{RegionDate|US|Sep 24, 1998}}
|release_date={{RegionDate|JP|Jun 17, 1999}} {{RegionDate|US|Oct 1, 1998}} {{RegionDate|EU|Oct 1, 1998}}
|release_date={{RegionDate|JP|Jun 17, 1999}} {{RegionDate|EU|Oct 9, 1998}} {{RegionDate|US|Oct 21, 1998}}
|unreleased=No
|unreleased=No
}}
}}
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|file=MediEvil (Aug 14, 1997 Rolling Demo).7z
|file=MediEvil (Aug 14, 1997 Rolling Demo).7z
}}
}}
A rolling demo of MediEvil based on an very early prototype.
A rolling demo of MediEvil based on a very early prototype.
==Notes==
==Notes==
* Included in the archive is a dump of the original demo that included it aswell as a standalone hacked version that makes it playable and Debug2 unlocked by SolidSnake11
{{Tcrf link|Proto:MediEvil/Rolling Demo}}
* Levels available in this demo: The Graveyard, The Hilltop Mausoleum, Scarecrow Fields, Pumpkin Gorge, The Sleeping Village, The Asylum Grounds, The Ant Caves, Pools of the Ancient Dead, The Haunted Ruins and The Ghost Ship  
* Included in the archive is a dump of the original demo that included it, as well as a standalone hacked version by SolidSnake11 that makes it playable with Debug2 unlocked.
* The cut trident weapon albeit broken, is still included in this version although around ECTS 1997 the weapon was already seemingly cut
* Levels available in this demo: The Graveyard, The Hilltop Mausoleum, Scarecrow Fields, Pumpkin Gorge, The Sleeping Village, The Asylum Grounds, The Ant Caves, Pools of the Ancient Dead, The Haunted Ruins and The Ghost Ship.
* The health system in this version is completely different, it is much more arcade like compared to later iterations
* Proper music is not available, instead only short snippets are used which end after a few seconds.
* In the files there is a list of all levels including many cut ones but no levels are contained in the files besides the ones used although model data for some levels can be found in the files
* The cut trident weapon albeit broken, is still included in this version, although by [[MediEvil (Sep 7, 1997 prototype)|ECTS 1997]] the weapon was already seemingly cut.
* The health system in this version is completely different, it is much more arcade-like compared to later iterations.
* In the executable there is a list of all levels including many cut ones. However, no maps are contained in the files for the demo's unused levels. Despite that, texture data for all levels as well as some model data for The Crystal Caves and The Pumpkin Serpent can be found in the files.


==Acknowledgments==
==Acknowledgments==
* Special Thanks to SolidSnake11 for creating a playable standalone version.
* Special Thanks to SolidSnake11 for creating a playable standalone version.
 
==See also==
* [https://medievil.wiki/w/MediEvil_Rolling_Demo MediEvil Wiki article]
{{Prototype Footer|{{Navbox prototype|MediEvil}}}}
{{Prototype Footer|{{Navbox prototype|MediEvil}}}}

Latest revision as of 02:38, October 5, 2022

Title Screen
MediEvil (Aug 14, 1997 rolling demo)
Build date 14 Aug, 1997
Build name Rolling Demo
Dump status Released
Game MediEvil
System PlayStation
Genre Adventure
Final build JP May 12, 1999
EU Sep 17, 1998
US Sep 24, 1998
Release date JP Jun 17, 1999
EU Oct 9, 1998
US Oct 21, 1998
Download MediEvil (Aug 14, 1997 rolling demo) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

A rolling demo of MediEvil based on a very early prototype.

Notes

The Cutting Room Floor research
  • Included in the archive is a dump of the original demo that included it, as well as a standalone hacked version by SolidSnake11 that makes it playable with Debug2 unlocked.
  • Levels available in this demo: The Graveyard, The Hilltop Mausoleum, Scarecrow Fields, Pumpkin Gorge, The Sleeping Village, The Asylum Grounds, The Ant Caves, Pools of the Ancient Dead, The Haunted Ruins and The Ghost Ship.
  • Proper music is not available, instead only short snippets are used which end after a few seconds.
  • The cut trident weapon albeit broken, is still included in this version, although by ECTS 1997 the weapon was already seemingly cut.
  • The health system in this version is completely different, it is much more arcade-like compared to later iterations.
  • In the executable there is a list of all levels including many cut ones. However, no maps are contained in the files for the demo's unused levels. Despite that, texture data for all levels as well as some model data for The Crystal Caves and The Pumpkin Serpent can be found in the files.

Acknowledgments

  • Special Thanks to SolidSnake11 for creating a playable standalone version.

See also