Warcraft III: The Frozen Throne (Jun 10, 2003 prototype)

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Warcraft III: The Frozen Throne (Jun 10, 2003 prototype)
Build date Jun 10, 2003
Build name v5590
Dump status Released
Released by BlizzardArchive
File release date July 9, 2013
Game Warcraft III: The Frozen Throne
System PC
Genre RTS
Final build EU May 21, 2003
US JP May 18, 2003
CN May 28, 2003
IT DE FR ES May 22, 2003
RU May 23, 2003
Release date WW July 1, 2003
JP Feb 27, 2004
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A prototype of Warcraft III: The Frozen Throne for the PC.


  • The Final Patch for Warcraft 3 Expansion Beta.


  • Two Rivers - Miscellaneous improvements to creep and start location balance

Changes to Neutral Buildings, Units and Heroes:

  • Forest Troll Shadow Priests have had their starting availability delayed by 60 seconds to 120 seconds.
  • The Beastmaster now has a smaller "footprint" or collision size - 32 down from 48.

Undead Changes:

  • Spirit Touch now replenishes 4 mana per casting, down from 5.
  • Spirit Touch and Essence of Blight now affect a maximum of 6 units per casting. Note that multiple obsidian statues can be used together to heal a larger number of units.
  • The Tomb of Relics now sells dust of appearance, but no longer sells clarity potions.
  • Devour Magic now heals 50 hitpoints per spell devoured, up from 25, and 75 mana, up from 50.

Human Changes:

  • Lumber Mill cost reduced to 120 from 145.
  • Lumber upgrade effect doubled to +10 lumber capacity per level of upgrade, up from +5 lumber capacity per level of upgrade.
  • Human masonry upgrade cost reduced to 100/25, 125/50 and 150/75 from 100/100, 125/175, 175/250.
  • Guard Towers and Arcane Towers now cost 70/50 to upgrade, down from 80/60.
  • Mortar Teams now have a limitless supply of flares, but they can only use one flare every 2 minutes.
  • Gyrocopter air to air damage increased to 12-13 from 7-8
  • Gryphon Aviary cost reduced to 140/150 from 170/190
  • Dragonhawks are now correctly a level 3 unit instead of a level 5 unit. This only impacts the experience gained when they are killed.

Night Elf Changes:

  • Archer hitpoints reduced to 240 from 300.
  • Archers now have a new passive ability, Elune's Grace. This ability grants them 35% damage reduction against piercing attacks, and 20% damage reduction against spells.
  • Hippogryph Rider hitpoints reduced to 765 from 825 and armor increased to 1 from 0.
  • Huntress hitpoints increased to 600 from 575.

Orc Changes:

  • The Voodoo Lounge now sells clarity potions, but no longer sells dust of appearance.
  • Wyvern damage reduced to 36-44 from 39-47.
  • Wyvern poison now deals 4 damage a second up from 3.3 damage a second.
  • Wyvern speed reduced to 320 from 350.
  • Batriders no longer require a fortress to build.
  • Spirit Link cost reduced to 75 from 100.
  • The Tauren Chieftan now has a smaller "footprint" or collision size - 32 down from 48.


  • If a player owns only one hero (dead heroes count), and is at tier 2 or tier 3, they gain bonus experience of 10% for tier 2 and 20% for tier 3. This affects all experience gain - both creeping and killing enemy units.