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| NBA Jam 2001 (Aug 3, 2000 prototype)
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| Build date |
Aug 4, 2000 00:01:02
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| Dump status |
Released
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| Dumped by |
Anonymous
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| Released by |
Codebound
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| File release date |
March 4, 2024
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| Origin
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Compiled ROM file
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| Files |
cgae_08.bin
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| Game
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NBA Jam 2001
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| System |
Game Boy Color
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| Genre |
Sports
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| Final build |
US Oct 3, 2000
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| Release date |
US Nov 28, 2000
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A prototype of NBA Jam 2001 for Game Boy Color.
Notes
- Released alongside source code, assets, and design documents.
- Might not load in some emulators; a workaround is to change the file extension to .gb
- The "Ball" option no longer appears in the debug menu
- Has an associated readme file:
This version has
- A new version of the sprite 'plexer
- A player has to do the correct blocking move to intercept a high or low pass
- The AI now tries to block shots at the basket
- Players are prevented from moving after they have fallen with the ball. They must pass or shoot
- Ball on-fire animations are in
- Fixed a bug with very long passes which caused the screen to scroll around before crashing the game
- Fixed a bug where the camera lost focus as the ball went through the basket
- Changed the password screen title
- Fixed a memory bug which caused random problems in yesterdays version
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