|
| NBA Jam 2001 (Feb 18, 2000 prototype)
|
| Build date |
Feb 18, 2000
|
| Dump status |
Released
|
| Dumped by |
Anonymous
|
| Released by |
Codebound
|
| File release date |
March 4, 2024
|
| Origin
|
Compiled ROM file
|
| Files |
parent.bin
|
| Game
|
NBA Jam 2001
|
| System |
Game Boy Color
|
| Genre |
Sports
|
| Final build |
US Oct 3, 2000
|
| Release date |
US Nov 28, 2000
|
|
A very early prototype of NBA Jam 2001 for Game Boy Color.
Notes
- Released alongside source code, assets, and design documents.
- Might not load in some emulators; a workaround is to change the file extension to .gb
- Field limits were updated
- A CPU player was added back to the field
- Several non-interactable balls were added to the field
- Jumping was restored
- The player can now release the ball by pressing B
- The debugging functions found in the first February 16 prototype were restored. However, if the player leaves this menu, the ball spawns separately and out of bounds, rendering it unable to be gotten back