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| NBA Jam 2001 (May 22, 2000 prototype)
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| Build date |
May 22, 2000 21:43:14
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| Build name |
Milestone 3
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| Dump status |
Released
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| Dumped by |
Anonymous
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| Released by |
Codebound
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| File release date |
March 4, 2024
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| Origin
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Compiled ROM file
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| Files |
NBA2205.bin
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| Game
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NBA Jam 2001
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| System |
Game Boy Color
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| Genre |
Sports
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| Final build |
US Oct 3, 2000
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| Release date |
US Nov 28, 2000
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A prototype of NBA Jam 2001 for Game Boy Color.
Notes
- Released alongside source code, assets, and design documents.
- Might not load in some emulators; a workaround is to change the file extension to .gb
- The team selection screen now displays each team's logos
- The playoffs and head to head modes have now been implemented
- The options, season schedule, and line up menus have now been minimally implemented
- A screen showing which team the player is facing against (Today's Game) has been implemented before gameplay properly starts
- Other stadiums for each team have now been implemented
- Has an associated readme file:
Here's the 'Milestone 3'(?) build of NBA Jam 2000 for the Game Boy Color.
Progress since the last update are: -
1. 2 & 3 point scoring now works correctly.
2. User controlled player now gets the ball after the Tip-off.
3. Keys are reconfigured only within the game and not in the menus.
4. The control system now recognises de-bounced keys for each player.
5. The control system now recognises double taps on buttons A, B, and Start for each player.
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