NBA Jam 2001 (Feb 7, 2000 prototype A): Difference between revisions

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(Created page with "{{Prototype |titlescreen=NBAJam2001 feb 7 2000 title.png |builddate=Feb 7, 2000 13:11:34 |status=Released |dumper=Anonymous |releasedby=Codebound |filereleasedate=March 4, 2024 |origin_type=Compiled ROM file |origin_files=nbajam.gb |game=NBA Jam 2001 |system=Game Boy Color |genre=Sports |final_builddate={{RegionDate|US|Oct 3, 2000}} |release_date={{RegionDate|US|Nov 28, 2000}} |unreleased=no }} {{Download |file=NBA Jam 2001 (Feb 7, 2000 prototype A).zip |external=https:/...")
 
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A very early prototype of '''''NBA Jam 2001''''' for the Game Boy Color.
A very early prototype of '''''NBA Jam 2001''''' for the Game Boy Color.
==Notes==
==Notes==
*Released alongside source code and two other builds.
*Released alongside source code, assets, and design documents.
*Two alternate versions exist, which are found in the ''2002-02-07 B'' and ''2002-02-07 C'' folders in the Codebound release, and have the file name '''nba.gb'''. From here, they will be referred to as Prototype B and Prototype C, respectively:
**Prototype B is, in terms of coding, the same as Prototype A, but lacks uninitialized memory areas, some of which contain traces of uncompiled source code, and has a standard size of 128kB. It has a last modification date of Feb 7, 2000 13:12:42.
**Prototype C is, aside from several differences in the header, the same as Prototype B. It has a last modification date of Feb 7, 2000 13:17:20. These differences are as follows:
{|class="wikitable" style="margin-left:40px; text-align:center;"
!
!Prototype B
!Prototype C
|-
!Cartridge Type
|<code>00</code><br /><small>ROM only</small>
|<code>19</code><br /><small>MBC5</small>
|-
!ROM size
|<code>06</code><br /><small>2MB</small>
|<code>02</code><br /><small>128kB</small>
|-
!RAM size
|<code>01</code><br /><small>2kB</small>
|<code>00</code><br /><small>None</small>
|-
!Header Checksum
|<code>AE</code>
|<code>9A</code>
|}
*Primitive build with little function beyond basic character control.
*Primitive build with little function beyond basic character control.
*Field graphics were completely redone
*The field graphics were completely redone.
{{Prototype Footer|{{Navbox prototype|NBA Jam 2001}}}}
{{Prototype Footer|{{Navbox prototype|NBA Jam 2001}}}}

Revision as of 02:08, March 7, 2024

Title Screen
NBA Jam 2001 (Feb 7, 2000 prototype A)
Build date Feb 7, 2000 13:11:34
Dump status Released
Dumped by Anonymous
Released by Codebound
File release date March 4, 2024
Origin Compiled ROM file
Files nbajam.gb
Game NBA Jam 2001
System Game Boy Color
Genre Sports
Final build US Oct 3, 2000
Release date US Nov 28, 2000
Download NBA Jam 2001 (Feb 7, 2000 prototype A) (info)
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Download NBA Jam 2001 (Feb 7, 2000 prototype A) from external mirror

A very early prototype of NBA Jam 2001 for the Game Boy Color.

Notes

  • Released alongside source code, assets, and design documents.
  • Two alternate versions exist, which are found in the 2002-02-07 B and 2002-02-07 C folders in the Codebound release, and have the file name nba.gb. From here, they will be referred to as Prototype B and Prototype C, respectively:
    • Prototype B is, in terms of coding, the same as Prototype A, but lacks uninitialized memory areas, some of which contain traces of uncompiled source code, and has a standard size of 128kB. It has a last modification date of Feb 7, 2000 13:12:42.
    • Prototype C is, aside from several differences in the header, the same as Prototype B. It has a last modification date of Feb 7, 2000 13:17:20. These differences are as follows:
Prototype B Prototype C
Cartridge Type 00
ROM only
19
MBC5
ROM size 06
2MB
02
128kB
RAM size 01
2kB
00
None
Header Checksum AE 9A
  • Primitive build with little function beyond basic character control.
  • The field graphics were completely redone.